Chubby Cherub

Action/Platformer

June 1986 (TOSE/Bandai)

Just for a little bit of context, Nintendo had this weird rule back in the day.  Before 1990 when the rule was taken away, 3rd party developers were only allowed to release up to 5 games a year.  Obviously this would be easy to get around, just create “another” company to release a game.  But I do have to admit that such a rule should have one good consequence.  With this rule, publishers would have to release good games since anything bad would essentially waste of their allotted 5 for the year.

Which really makes me wonder.  Did Bandai know this rule existed?  Did they think Nintendo was bluffing?  You have to remember that this was the 2nd month of games being released, and the first for non Nintendo developed and published games.

Or, and this is what I’m both really afraid of and thankful for at the same time, was this really one of Bandai’s top 5?

In Chubby Cherub you’re a naked Cupid character.  You run around trying to collect food.  Some food will five you the power to throw hearts at dogs and cats who are trying to get you.  Some food will refill your meter so you can fly.

Stupid premise aside1, the game just flat out sucks.  The hit detection on eating the food is really weird.  I couldn’t see any indication of how many times I could throw a heart.

At least I could pretty consistently count on how far the heart would go.  Right before where I wanted it to go it would disappear.

Maybe the worst part though is that when you lose a life it takes you to a screen that looks like you’re just starting the game.  That’s pretty weird if you ask me.  Why not just start right up again?  I think someone was just too lazy to come up with a graphic for death.

But chin up, it has to get better.  I think.  Maybe not though, we still have one more TOSE/Bandai game this month.

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  1. If you look at any game the right way you’ll be able to make it seem stupid. []

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